The Clockwerk Kingdom


This is a sketch I did of the world map for my new D&D 5e campaign. This may not be the final version of the world, and I intend to dive into a very sections and map them out more thoroughly. My next map will probably be of Godsport and the surrounding towns/villages.

Pretty happy with this, few little things I would do differently (Westick is upside down which bugs me every time I look at it) and it needs a border, some embellishments in the water, and possibly a compass rose. If I could draw well that would be a great opportunity to do a complicated mechanical compass! I also used the gridded paper as it helps with measuring distances but now wish I’d gone with plain; I can always add the grid on after.

We used Microscope to create the history, and I’m running it more as less as we left it from there. Here’s a little potted history (as I remember it!) from our game:

The Clockwerk Kingdom was founded generations ago after the discovery of a ‘mystical mineral’ that was able to power clockwork devices. Soon every person had in their pocket a perfectly precise timepiece, and fields were being tended by mechanical harvesters.

A strange plague arose which caused flesh and metal alike to rust away; to this day, The Corroded victims of the plague lurk in the corners of the world. The current heir of the ruling family, the Ironkeys, used this spiritual and humanitarian crisis to declare himself the first God Emperor, and so began a long period of theocracy. No magic or technology aside from that achieved through sacred clockwork was allowed and criticism of either church or state was met with swift retribution.

The God Emperors reigned for decades, their bloodline slowly twisted by inbreeding and madness. One even created the sky-piercing Worldspring Obelisk, a huge monument to himself atop a mountain hollowed out with the carving of a representation of the worldspring itself.

(My favourite moment occurred around here: A heretic was executed for their crimes by being fed into the enormous gears that operate the capital city, his blood and life fueling the great mechanism. Grim!)

A worker’s rebellion finally toppled this totalitarian regime, destroying many of the clockwork mechanisms and factories that ran the empire in the process. The royal family were kept on as figureheads for the new government, but had no real power, and support for both the old emperors and the church started to dwindle.

Our campaign is set some time after this; one of a pair of twin sisters has taken the crown and is happy leading the country as part of a constitutional monarchy, while her sister lives in exile and plots the return of the time of the God Emperors. And, in a dark place beyond mortal understanding, a sinister presence shifts; hidden mechanisms, untended for generations, start to tick once again.

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